So we have a snapshot server, a blank new map running at snap.dmzcraft.com. So put on your snapshot and come play with all the NEW THINGS! I’ll list the new things as soon as I finish playing with them.
On the website front, I’ve disabled most of the social networky thingy and left the forums, which I’m now working on getting the navigation to make sense again, if it ever did. WordPress upgraded itself and I finally made a … Continued
UPDATE: There are new terrain gen possibilities BUT if you leave it default, it still gives you the same terrain 1.7x gives you — translation: no reason we can’t keep this map. Gonna keep it. Like we promised. So let’s … Continued
/catchy tune. What can we say, it’s been a long time since we last spoke. We’re sorry, how have you been? No, seriously, tell us about it. We’d love to hear from all of you again! Lately we’ve noticed the … Continued
First, we don’t know when 1.8 is due to hit and we don’t think it’s going to be right away, BUT, we are getting ready anyway. The current plan is to update as soon as it happens, and go vanilla. … Continued
As you may have heard, 1.8 will bring vanilla crafting recipes for mossy stone brick, mossy cobble, and chiselled stone — but why wait? We already had these recipes, I’ve just added Mojang’s version (substantially cheaper, like by a really … Continued
The next version will be amazing, and the terrain gen is identical — we’ll be on this map for a long time, go ahead and plan big!
Now that Jumpto weekend is going to be a regular thing, we’ve got tools to make it more awesome. Regular clocks won’t work, but there’s a chest in Spawn containing “special” clocks — JumpClocks. Use these to right click where … Continued
Testing today revealed that the double XP (which WAS tested, and WAS working) had somehow, mysteriously*, stopped. Troubleshooting today resolved the problem, and so the Double XP event has been extended for the REST OF THE YEAR! And then on … Continued
The social networking thingy should be almost usable* now, the dynmap is tentatively back online, some new pages have been added to the site and the navigation is undergoing a bit of a re-working. *by “almost” I mean, it’s … Continued