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Announcements

Whitelist

By | Announcements, Blog, Game Features | 5 Comments

We’re going to add everyone that’s played up until the moment we go whitelist, which should be some time today, August 14th. So if you’ve been on, you’re in, but be on notice that we’re fed up with the thefts and intend to weed out anyone who is less than scrupulously honest. Also, NEW RULE: do not open other people’s chests. If it’s not yours, don’t open it, unless you’re directly given permission. Not even just to look. One of the things about all of us being used to chests being locked, is that apparently many of us don’t know how to act when they’re not locked. Hint: just like in real life, you don’t go over to their house and start rummaging in their drawers. So if anyone starts opening chests in your house and won’t stop when you tell them (wtf is up with that anyway?), get an OP over there as soon as possible. Violators observed opening chests that don’t belong to them should be teleported to 9, 9, 9 until they can coherently explain why what they were doing was wrong and how they will never, ever do it again. Second offense is ban.

Ops are on notice as well, anyone abusing the privilege will lose it. You are all given an extraordinary level of trust in order to enjoy free access to seriously cool game mechanics, and because you care about the server and sincerely want to make it a better place. This means taking the time to check on players. With the new no-chest-opening rule, it will be very clear to you who is behaving badly if you are following them. Make sure everyone knows the rule and that we are watching! If they know the rule and they are still opening chests, they are doing it to take stuff. If they want to give each other permission they had better communicate it very clearly. That clan membership thing y’all have going on is a very good way to accomplish that. And from now on, new members will be pre-screened so you’ll be much safer inviting them to join your group.

Let’s be clear — clans, not factions. We’re never going to be raiding each other, ever. Unless y’all want to build a big arena like a hunger games and scatter the players and have a war or something. That would be cool. But we’ll never have an environment where you are not safe in your own home.

The ideal environment to play Minecraft in is one where you can relax and trust each other. It’s a much, much nicer atmosphere than one in which behavior is controlled by plugins, and whether or not you are safe depends on buggy software implemented by an all-volunteer staff in their spare time. We don’t want to have to lock the place down just so that we can enjoy building cool stuff without having chests full of months’ worth of work emptied out.

The whitelist application is here.

How to update your client to the snapshot version

By | Announcements, Blog | 2 Comments

First of all, be calm, we can always revert. Secondly, when you launch Minecraft, stay calm. Look in the lower left corner, where it says Profile? Make a new one.

Make a new profile

Yay! A new profile!

Remain calm, and give your profile a name. Snapshot is fine. Check the box for using developmental versions. There will be a warning. Accept the danger. Select “use latest version” and save. Give your profile a name. Snapshot is fine. Check the box for using developmental versions. There will be a warning. Accept the danger. Select "use latest version" and save. And you’re done! While continuing to remain calm, come and play with us at play.dmzcraft.com. We’ll shortly put up the Creative map on snap.dmzcraft.com!

Still Alive!

By | Announcements, Blog | 3 Comments

/catchy tune.

What can we say, it’s been a long time since we last spoke. We’re sorry, how have you been? No, seriously, tell us about it. We’d love to hear from all of you again!

Lately we’ve noticed the ennui setting in regarding staleness, and in return seeing the player count drop off because of this. We’re not mad, honestly. It means you’re out doing (hopefully productive) things, and as we’ve always said, “Real Life Comes First!” (not an official motto).

Of course we ourselves are no saints when it comes to being online, what with SpokenSquid and his university degree, dotlizard and her actual Job thingy, and whatever Zack is doing these days, we’ve all kind of dropped the ball recently. We’re truly sorry for this, but we do try and pop our heads in the door now and again, and will try and do so more frequently now that we have a bit of extra time on our hands. We hope you will do the same.

[hr]

As for developments since the last post, we’ve actually had quite a few, most notably being the new additions to the moderator team! A big congratulation goes out to MIllgate10Mark10, Mule_is_my_name and Ieatbrekfast, all well deserving of their new rank for their dedication to DMZCraft.

Relating to this, we are currently looking to restructure the mod team as part of some updates we’re planning on rolling out over the next few weeks. So you might start seeing some people around with a Teal name in chat. These will be people that have earned the new rank of Omega. This rank is reserved solely for mods, so you can’t apply for it. These guys won’t have all the powers Alphas or Betas have, but they will be treated to a permanent subscription to all the donor perks, and will still be regarded as veteran players and key members of the community. They just won’t be full blown moderators – you should still listen to them though!

If you guys would like some convincing to come back online, Myself, dotlizard and the Betas have taken over development of Tricadia from Woparsons (shh, he doesn’t know yet), and there has been some fervent building going on, with more planned for the next few weeks. You’re welcome to give your ideas for additions, even building them in creative to be mirrored in the survival world!

We believe Cyphrus has made some excellent developments on his ship build, I know he’s finished the exterior and is now working on the interior spaces – His restaurant/dancefloor area is looking freaking amazing.

ItsProdigal has also been experimenting a lot with craftbook and redstone, and has managed to create some fantastic contraptions – most of all his 100% automatic tree farm. This thing is a sight to behold

[hr]

As for server developments, we’re still looking at how we’re going to be dealing with the 1.8 update. A lot of things are going to change when this rolls out, most notably the changes to the way minecraft handles user identification. This change pretty much means everything will be broken. Like, everything. Due to this, we’re exploring several options for when 1.8 rolls out:

  • A) We switch to a whitelisted vanilla server until everything becomes stable. We can either keep this map, or go to a temporary freshly generated map.
  • B) We use a distilled development/snapshot version of bukkit that will be very stripped down functionality-wise (and possibly quite buggy) – keeping the current map.
  • C) We say “Screw that” to 1.8 and stick with the current server state until we can get a stable build of bukkit going.

We’d like to hear your feedback on this, so please vote on the poll we’ll be adding soon.

As always please send us your feedback on changes you’d like to see, complaints about other players or simply juicy gossip (I hear SpokenSquid has a cute butt!), and don’t forget we have forums that you guys can feel free to use, seriously, they’re just sitting there. And keep those rank applications rolling in, we love seeing them!

 

Ta for now,

SquiddlyDumpkins

If this was a poll, would you vote in it? Also, what should we do?

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Vanillaport & 1.8

By | Announcements, Blog | 4 Comments

First, we don’t know when 1.8 is due to hit and we don’t think it’s going to be right away, BUT, we are getting ready anyway. The current plan is to update as soon as it happens, and go vanilla. This means doing without our lovely plugins, yes, but we suspect it might take a good bit of time for them to update. To give you an example, Spigot hasn’t even released an official 1.7.x build yet, we’re still on the development version!

To ease the discomfort of “rouging it” in vanilla Minecraft, we’re currently preparing a command-block based warp hub, out near the edge of the current map. It’ll have warps to all the active warps we have now (in the Survival world, anyway), and a nice head shop in port to welcome you. Each destination will have a warp going back to the hub, so you should be able to zip around pretty quickly.

You can choose from these pre-designed “back to the hub” portals, or make one yourself. Feel free to ask for portals to builds that you are actively working on, or anything you find convenient. We’ll have some quick biome warps, and of course the random teleporter will have a fresh set of numbers to pick your random destination from! Here are some of the pre-designed portals, for your viewing pleasure:

All kinds of little upgrades

By | Announcements, Blog | No Comments

The social networking thingy should be almost usable* now, the dynmap is tentatively back online, some new pages have been added to the site and the navigation is undergoing a bit of a re-working.

 

*by “almost” I mean, it’s actually pretty cool, have a look!