Monthly Archives

April 2014

it’s 3 am, and i have a plan NEW PLAN

By | Blog, Events | 3 Comments

UPDATE: There are new terrain gen possibilities BUT if you leave it default, it still gives you the same terrain 1.7x gives you — translation: no reason we can’t keep this map. Gonna keep it. Like we promised. So let’s review options:

If we update AT ALL, we lose plugins. Updating to 1.7.x, we can keep most of them, but we’d lose the non-updating ones. We’re going to lose those eventually anyway, so it’s just a matter of when. Some things will be replaced but not right away. Things we’d be going without: multi-world support, lapis elevators and all the bukkitextras stuff, and other things I can’t think of at the moment.

If we don’t update to 1.7.9 (or anything above 1.7.6), we appear offline to anyone who updated their client, unless they login under an older profile.

If we update right now to the snapshot, we lose ALL plugins but we gain the new slimeblocks (and all that that entails), the new stone, the new command block possibilities, and the excitement of a new version with new things. And we get the plugins back as soon as they update.

Pardon me for rambling, I’ve been websiting and it’s kind of eaten my brain.

So YAY MOJANG has thrown yet another AWESOME surprise our way, in the form of guess what, terrain generation! Oh shit, the map, YOU PROMISED dot! I can hear you now, and that’s what you’re thinking.

Fear not, dear fear-y people, for I have a plan.

You see, the terrain generation change comes along with a VERY hot new custom terrain customizer for customizations and shit. And if we may pause a moment to digress, I think the direction this is headed is very exciting, from the perspective of someone who likes to tinker with maps & gameplay & such. But back to the matter at hand. I promised everyone continuity, now what?

Well, remember that Diaspora thing I talked about before?

Not exactly like that, no. We’ll have to flee the planet, so to speak, in order to continue civilization as we wish to know it. But as server admins we have quite a mastery of time and relative dimension in space, far more than most diaspora-having tribes, and we’re going to take a whole shitload of the current world with us, as islands in a vast ocean, location of ocean TBD, let’s not get too far ahead of ourselves.

But that’s something that happens when the full version comes out, so what do we do now? Our future is not of this world, yet we languish here, feeling the doomed-ness in the air. But we are men and women of action, this languishing does not become us. Let’s do something drastic, why not?

We can do a temp map in the snapshot because SO MANY COOL NEW THINGS and then the minute the terrain gen is stable, we can get started on our permanent new home including the VERY LARGE and probably somewhat painstaking surgery of dismantling our largest builds and re-creating them as the Mystical Past Islands that we’ll be able to visit as soon as we’ve gotten settled in our new world.

Bottom line, I’m giving you guys continuity if I have to copy it in a hundred small segments, one by one, by myself. Because I promised. But for now, you wanna go have some fun in a brave new world? We can bring over a PODS storage of stuff we’ve been hoarding for the update, what do you say?

Edit: look! LOOK!
ImperturbableMeanCuckoo

Still Alive!

By | Announcements, Blog | 3 Comments

/catchy tune.

What can we say, it’s been a long time since we last spoke. We’re sorry, how have you been? No, seriously, tell us about it. We’d love to hear from all of you again!

Lately we’ve noticed the ennui setting in regarding staleness, and in return seeing the player count drop off because of this. We’re not mad, honestly. It means you’re out doing (hopefully productive) things, and as we’ve always said, “Real Life Comes First!” (not an official motto).

Of course we ourselves are no saints when it comes to being online, what with SpokenSquid and his university degree, dotlizard and her actual Job thingy, and whatever Zack is doing these days, we’ve all kind of dropped the ball recently. We’re truly sorry for this, but we do try and pop our heads in the door now and again, and will try and do so more frequently now that we have a bit of extra time on our hands. We hope you will do the same.

[hr]

As for developments since the last post, we’ve actually had quite a few, most notably being the new additions to the moderator team! A big congratulation goes out to MIllgate10Mark10, Mule_is_my_name and Ieatbrekfast, all well deserving of their new rank for their dedication to DMZCraft.

Relating to this, we are currently looking to restructure the mod team as part of some updates we’re planning on rolling out over the next few weeks. So you might start seeing some people around with a Teal name in chat. These will be people that have earned the new rank of Omega. This rank is reserved solely for mods, so you can’t apply for it. These guys won’t have all the powers Alphas or Betas have, but they will be treated to a permanent subscription to all the donor perks, and will still be regarded as veteran players and key members of the community. They just won’t be full blown moderators – you should still listen to them though!

If you guys would like some convincing to come back online, Myself, dotlizard and the Betas have taken over development of Tricadia from Woparsons (shh, he doesn’t know yet), and there has been some fervent building going on, with more planned for the next few weeks. You’re welcome to give your ideas for additions, even building them in creative to be mirrored in the survival world!

We believe Cyphrus has made some excellent developments on his ship build, I know he’s finished the exterior and is now working on the interior spaces – His restaurant/dancefloor area is looking freaking amazing.

ItsProdigal has also been experimenting a lot with craftbook and redstone, and has managed to create some fantastic contraptions – most of all his 100% automatic tree farm. This thing is a sight to behold

[hr]

As for server developments, we’re still looking at how we’re going to be dealing with the 1.8 update. A lot of things are going to change when this rolls out, most notably the changes to the way minecraft handles user identification. This change pretty much means everything will be broken. Like, everything. Due to this, we’re exploring several options for when 1.8 rolls out:

  • A) We switch to a whitelisted vanilla server until everything becomes stable. We can either keep this map, or go to a temporary freshly generated map.
  • B) We use a distilled development/snapshot version of bukkit that will be very stripped down functionality-wise (and possibly quite buggy) – keeping the current map.
  • C) We say “Screw that” to 1.8 and stick with the current server state until we can get a stable build of bukkit going.

We’d like to hear your feedback on this, so please vote on the poll we’ll be adding soon.

As always please send us your feedback on changes you’d like to see, complaints about other players or simply juicy gossip (I hear SpokenSquid has a cute butt!), and don’t forget we have forums that you guys can feel free to use, seriously, they’re just sitting there. And keep those rank applications rolling in, we love seeing them!

 

Ta for now,

SquiddlyDumpkins

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